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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 09:50:46 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 09:50:46 +0100 |
commit | 20ff7753942de3f8eb95d4dee307dc643bc66153 (patch) | |
tree | 586e20206060b2fd4b3f642a6a5e69fa35a4c043 /src/crepe/api/Transform.h | |
parent | 9aca3626e31a7549f8c436672d4f479bd64c0057 (diff) | |
parent | be5ccbe24086d5d4fb407f268c649dcbc36eda6b (diff) |
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/crepe/api/Transform.h')
-rw-r--r-- | src/crepe/api/Transform.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index 18aa293..6243a93 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -1,8 +1,7 @@ #pragma once -#include "api/Vector2.h" - #include "Component.h" +#include "types.h" namespace crepe { @@ -15,7 +14,7 @@ namespace crepe { class Transform : public Component { public: //! Translation (shift) - Vector2 position = {0, 0}; + vec2 position = {0, 0}; //! Rotation, in degrees double rotation = 0; //! Multiplication factor @@ -28,7 +27,7 @@ protected: * \param rotation The rotation of the GameObject * \param scale The scale of the GameObject */ - Transform(game_object_id_t id, const Vector2 & point, double rotation, double scale); + Transform(game_object_id_t id, const vec2 & point, double rotation, double scale); /** * There is always exactly one transform component per entity * \return 1 |