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authorjaroWMR <jarorutjes07@gmail.com>2024-11-07 18:39:56 +0100
committerjaroWMR <jarorutjes07@gmail.com>2024-11-07 18:39:56 +0100
commite2f3ace383b43cc3f140629e577b97c6f69c9856 (patch)
tree690eb146e11a4bc134840ec82bfbea4805daba61 /src/crepe/api/Transform.h
parent156906dca0b84d3fd3c889e1bcda12308b8fe793 (diff)
added physics system
Diffstat (limited to 'src/crepe/api/Transform.h')
-rw-r--r--src/crepe/api/Transform.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h
index 1104e99..33e70f9 100644
--- a/src/crepe/api/Transform.h
+++ b/src/crepe/api/Transform.h
@@ -1,6 +1,6 @@
#pragma once
-#include "api/Point.h"
+#include "api/Vector2.h"
#include "Component.h"
@@ -20,7 +20,7 @@ public:
* \param rot The rotation of the GameObject
* \param scale The scale of the GameObject
*/
- Transform(game_object_id_t id, const Point & point, double rot, double scale);
+ Transform(game_object_id_t id, const Vector2 & point, double rot, double scale);
/**
* \brief Get the maximum number of instances for this component
*
@@ -30,7 +30,7 @@ public:
public:
//! Translation (shift)
- Point position;
+ Vector2 position;
//! Rotation, in radians
double rotation;
//! Multiplication factor