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| author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-07 14:21:31 +0100 | 
|---|---|---|
| committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-07 14:21:31 +0100 | 
| commit | e7423549a26c0df6db930329e2c4067b1c6777b7 (patch) | |
| tree | 0de96a7b935fead6cc9b5d04d09d713047372b1f /src/crepe/api/Transform.h | |
| parent | f3009ab8f0785a54d3fd83c0d758c8ebd901adda (diff) | |
| parent | fdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff) | |
merge with master
Diffstat (limited to 'src/crepe/api/Transform.h')
| -rw-r--r-- | src/crepe/api/Transform.h | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index 6243a93..7ee6d65 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -7,7 +7,7 @@ namespace crepe {  /**   * \brief Transform component - *  + *   * This class represents the Transform component. It stores the position, rotation and scale of   * a GameObject.   */ @@ -15,10 +15,10 @@ class Transform : public Component {  public:  	//! Translation (shift)  	vec2 position = {0, 0}; -	//! Rotation, in degrees -	double rotation = 0; +	//! Rotation, in degrees clockwise +	float rotation = 0;  	//! Multiplication factor -	double scale = 0; +	float scale = 0;  protected:  	/** |