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authormax-001 <maxsmits21@kpnmail.nl>2024-11-22 14:35:04 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-11-22 14:35:04 +0100
commita11b647bec22890be44d68d15de6b73f8955722d (patch)
treebbdd12e1a2ec6fe423f036c98b2cd13ab5f3c319 /src/crepe/api/Transform.h
parent3965297b579351745c0f5c87aa12829f707c98fd (diff)
Replaced Vector2<double> by vec2 typedef
Diffstat (limited to 'src/crepe/api/Transform.h')
-rw-r--r--src/crepe/api/Transform.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h
index b0488f5..6243a93 100644
--- a/src/crepe/api/Transform.h
+++ b/src/crepe/api/Transform.h
@@ -1,8 +1,7 @@
#pragma once
-#include "api/Vector2.h"
-
#include "Component.h"
+#include "types.h"
namespace crepe {
@@ -15,7 +14,7 @@ namespace crepe {
class Transform : public Component {
public:
//! Translation (shift)
- Vector2<double> position = {0, 0};
+ vec2 position = {0, 0};
//! Rotation, in degrees
double rotation = 0;
//! Multiplication factor
@@ -28,8 +27,7 @@ protected:
* \param rotation The rotation of the GameObject
* \param scale The scale of the GameObject
*/
- Transform(game_object_id_t id, const Vector2<double> & point, double rotation,
- double scale);
+ Transform(game_object_id_t id, const vec2 & point, double rotation, double scale);
/**
* There is always exactly one transform component per entity
* \return 1