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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-11 21:04:30 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-11 21:04:30 +0100
commit359ad8db97305856f4cfdade1cd1dada78a7a635 (patch)
treea6d5dce34c2aa5406744c414baccf6a2450dd8a5 /src/crepe/api/Transform.cpp
parent313da47b72aafa0b40ac2cd2b586d525ed17fbd4 (diff)
more replay system WIP
Diffstat (limited to 'src/crepe/api/Transform.cpp')
-rw-r--r--src/crepe/api/Transform.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp
index a85b792..5fc886b 100644
--- a/src/crepe/api/Transform.cpp
+++ b/src/crepe/api/Transform.cpp
@@ -3,6 +3,7 @@
#include "Transform.h"
using namespace crepe;
+using namespace std;
Transform::Transform(game_object_id_t id, const vec2 & point, double rotation, double scale)
: Component(id),
@@ -11,3 +12,12 @@ Transform::Transform(game_object_id_t id, const vec2 & point, double rotation, d
scale(scale) {
dbg_trace();
}
+
+unique_ptr<Component> Transform::save() const {
+ return unique_ptr<Component>{new Transform(*this)};
+}
+
+void Transform::restore(const Component & snapshot) {
+ *this = static_cast<const Transform &>(snapshot);
+}
+