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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-11 21:04:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-11 21:04:30 +0100 |
commit | 359ad8db97305856f4cfdade1cd1dada78a7a635 (patch) | |
tree | a6d5dce34c2aa5406744c414baccf6a2450dd8a5 /src/crepe/api/Transform.cpp | |
parent | 313da47b72aafa0b40ac2cd2b586d525ed17fbd4 (diff) |
more replay system WIP
Diffstat (limited to 'src/crepe/api/Transform.cpp')
-rw-r--r-- | src/crepe/api/Transform.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp index a85b792..5fc886b 100644 --- a/src/crepe/api/Transform.cpp +++ b/src/crepe/api/Transform.cpp @@ -3,6 +3,7 @@ #include "Transform.h" using namespace crepe; +using namespace std; Transform::Transform(game_object_id_t id, const vec2 & point, double rotation, double scale) : Component(id), @@ -11,3 +12,12 @@ Transform::Transform(game_object_id_t id, const vec2 & point, double rotation, d scale(scale) { dbg_trace(); } + +unique_ptr<Component> Transform::save() const { + return unique_ptr<Component>{new Transform(*this)}; +} + +void Transform::restore(const Component & snapshot) { + *this = static_cast<const Transform &>(snapshot); +} + |