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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-22 21:57:08 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-22 21:57:08 +0100
commit004ee3aafb6beb4e984877186bced560010f4ddb (patch)
tree9f6f79dd0a2c50e35bcc7bd5d76b0e41a20af7a7 /src/crepe/api/Texture.h
parent1499363d85abedbdb571e33801b821f4dfabc638 (diff)
fix RenderSystem unit test path resolution + reset Config before each testloek/hotfix
Diffstat (limited to 'src/crepe/api/Texture.h')
-rw-r--r--src/crepe/api/Texture.h12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h
index 6965223..b4f7d07 100644
--- a/src/crepe/api/Texture.h
+++ b/src/crepe/api/Texture.h
@@ -25,16 +25,10 @@ class Texture {
public:
/**
- * \brief Constructs a Texture from a file path.
- * \param src Path to the image file to be loaded as a texture.
- */
- Texture(const char * src);
-
- /**
* \brief Constructs a Texture from an Asset resource.
- * \param res Unique pointer to an Asset resource containing texture data.
+ * \param src Asset with texture data to load.
*/
- Texture(std::unique_ptr<Asset> res);
+ Texture(const Asset & src);
/**
* \brief Destroys the Texture instance, freeing associated resources.
@@ -59,7 +53,7 @@ private:
* \brief Loads the texture from an Asset resource.
* \param res Unique pointer to an Asset resource to load the texture from.
*/
- void load(std::unique_ptr<Asset> res);
+ void load(const Asset & res);
private:
//! The texture of the class from the library