diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:39:07 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:39:07 +0100 |
commit | e8cd950b8ebd152d76d588d4fedc7f4c239b0835 (patch) | |
tree | 7919d13a79d52f1365bc19bf1b435a6264ee5512 /src/crepe/api/Texture.h | |
parent | 5bee4515c1089ce3499bc3b74780db94f0c02306 (diff) | |
parent | 9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (diff) |
merge `master` into `loek/cleanup`
Diffstat (limited to 'src/crepe/api/Texture.h')
-rw-r--r-- | src/crepe/api/Texture.h | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h index b89bc17..6965223 100644 --- a/src/crepe/api/Texture.h +++ b/src/crepe/api/Texture.h @@ -1,8 +1,7 @@ #pragma once -// FIXME: this header can't be included because this is an API header, and SDL2 -// development headers won't be bundled with crepe. Why is this facade in the -// API namespace? +// FIXME: this header can't be included because this is an API header, and SDL2 development +// headers won't be bundled with crepe. Why is this facade in the API namespace? #include <SDL2/SDL_render.h> #include <functional> @@ -19,8 +18,8 @@ class Animator; * \class Texture * \brief Manages texture loading and properties. * - * The Texture class is responsible for loading an image from a source - * and providing access to its dimensions. Textures can be used for rendering. + * The Texture class is responsible for loading an image from a source and providing access to + * its dimensions. Textures can be used for rendering. */ class Texture { @@ -41,8 +40,7 @@ public: * \brief Destroys the Texture instance, freeing associated resources. */ ~Texture(); - // FIXME: this constructor shouldn't be necessary because this class doesn't - // manage memory + // FIXME: this constructor shouldn't be necessary because this class doesn't manage memory /** * \brief Gets the width of the texture. |