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authorJAROWMR <jarorutjes07@gmail.com>2024-12-18 21:14:17 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-18 21:14:17 +0100
commit6d333439fa955d2da69dac72ec2470e1bfc2e63d (patch)
treea58ae1644abc5e931fad1899d25a87e9e6a6bd3e /src/crepe/api/Text.cpp
parent3855044ad97a41ca71b0d3ea2240f4eee93cc86f (diff)
parent4dd30ea92296892c9a9bd94787531d6a1319d8ac (diff)
Merge branch 'jaro/collision-system-handeling' of github.com:lonkaars/crepe into jaro/collision-system-handeling
Diffstat (limited to 'src/crepe/api/Text.cpp')
-rw-r--r--src/crepe/api/Text.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/crepe/api/Text.cpp b/src/crepe/api/Text.cpp
new file mode 100644
index 0000000..54a4370
--- /dev/null
+++ b/src/crepe/api/Text.cpp
@@ -0,0 +1,12 @@
+#include "../facade/FontFacade.h"
+
+#include "Text.h"
+
+using namespace crepe;
+
+Text::Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
+ const std::string & font_family, const Data & data, const std::string & text)
+ : UIObject(id, dimensions, offset),
+ text(text),
+ data(data),
+ font_family(font_family) {}