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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:55:05 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:55:05 +0100
commit099f9d42db9b15f1be2090ce2a8869ace871a644 (patch)
tree7fa85f9d28d630c37624d1ef70088e4c59fd61d2 /src/crepe/api/Text.cpp
parent26fe39ef4e633206a9b202d431c969c66052d2ef (diff)
replay for text componentsloek/replay
Diffstat (limited to 'src/crepe/api/Text.cpp')
-rw-r--r--src/crepe/api/Text.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/crepe/api/Text.cpp b/src/crepe/api/Text.cpp
index e5b623d..e5cc39d 100644
--- a/src/crepe/api/Text.cpp
+++ b/src/crepe/api/Text.cpp
@@ -3,6 +3,7 @@
#include "Text.h"
using namespace crepe;
+using namespace std;
Text::Text(
game_object_id_t id, const vec2 & dimensions, const std::string & font_family,
@@ -12,3 +13,15 @@ Text::Text(
text(text),
data(data),
font_family(font_family) {}
+
+unique_ptr<Component> Text::save() const { return unique_ptr<Component>(new Text(*this)); }
+
+void Text::restore(const Component & snapshot) { *this = static_cast<const Text &>(snapshot); }
+
+Text & Text::operator=(const Text & snapshot) {
+ this->active = snapshot.active;
+ this->data = snapshot.data;
+ this->text = snapshot.text;
+ this->font_family = snapshot.font_family;
+ return *this;
+}