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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-29 21:20:48 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-29 21:20:48 +0100 |
commit | 7ae597ac9268e031927f94dd89c20ab6c034f5de (patch) | |
tree | ee04ad307c70d9007b7e2589c33b4ebcf2fbb287 /src/crepe/api/Sprite.h | |
parent | 85aa57e33d493502b05984ce44db6c68f627a6f2 (diff) |
working floating point black bars
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index a0e90a0..5a7a1d9 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -41,7 +41,7 @@ public: * \param height the height of the image in game units */ Sprite(game_object_id_t id, Texture & image, const Color & color, - const FlipSettings & flip, int sort_layer, int order_layer, int height); + const FlipSettings & flip, int sort_layer, int order_layer, float height); /** * \brief Destroys the Sprite instance. @@ -63,7 +63,7 @@ public: const int order_in_layer; //! height in world units - const int height; + const float height; /** * \aspect_ratio ratio of the img so that scaling will not become weird |