diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 08:21:24 +0100 |
---|---|---|
committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 08:21:24 +0100 |
commit | 80836bce1294898f3d115ed363edd6d921aa15d5 (patch) | |
tree | 3cd36d3dd9bfe016d6056b53b4f18c3355b7edb2 /src/crepe/api/Sprite.h | |
parent | 43695ecee65d63ba89bdab3eb49b5ada0eef399f (diff) |
adjusted texture and sprite to hold a texture, instead of reference
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index c406b91..9d75ab6 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -45,7 +45,7 @@ public: * \param sort_layer decides the order in layer of the sprite. * \param height the height of the image in game units */ - Sprite(game_object_id_t id, const Texture & image, const Color & color, + Sprite(game_object_id_t id, Texture & image, const Color & color, const FlipSettings & flip, uint8_t sort_layer, uint8_t order_layer, int height); /** @@ -54,7 +54,7 @@ public: ~Sprite(); //! Texture used for the sprite - const Texture & sprite_image; + const Texture sprite_image; //! Color tint of the sprite Color color; |