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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-28 08:21:24 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-28 08:21:24 +0100
commit80836bce1294898f3d115ed363edd6d921aa15d5 (patch)
tree3cd36d3dd9bfe016d6056b53b4f18c3355b7edb2 /src/crepe/api/Sprite.h
parent43695ecee65d63ba89bdab3eb49b5ada0eef399f (diff)
adjusted texture and sprite to hold a texture, instead of reference
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r--src/crepe/api/Sprite.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index c406b91..9d75ab6 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -45,7 +45,7 @@ public:
* \param sort_layer decides the order in layer of the sprite.
* \param height the height of the image in game units
*/
- Sprite(game_object_id_t id, const Texture & image, const Color & color,
+ Sprite(game_object_id_t id, Texture & image, const Color & color,
const FlipSettings & flip, uint8_t sort_layer, uint8_t order_layer, int height);
/**
@@ -54,7 +54,7 @@ public:
~Sprite();
//! Texture used for the sprite
- const Texture & sprite_image;
+ const Texture sprite_image;
//! Color tint of the sprite
Color color;