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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
commit | 06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch) | |
tree | e3570bea52b87b6919550ee81d17927ccbc11cc5 /src/crepe/api/Sprite.h | |
parent | 128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff) | |
parent | 6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff) |
merge `origin/master` into `master`
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h new file mode 100644 index 0000000..b06125e --- /dev/null +++ b/src/crepe/api/Sprite.h @@ -0,0 +1,32 @@ +#pragma once + +#include <SDL2/SDL_rect.h> +#include <cstdint> +#include <memory> + +#include "api/Color.h" +#include "api/Texture.h" + +#include "Component.h" + +namespace crepe::api { + +struct FlipSettings { + bool flip_x = 1; + bool flip_y = 1; +}; + +class Sprite : public Component { + +public: + Sprite(uint32_t game_id, std::shared_ptr<Texture> image, + const Color & color, const FlipSettings & flip); + ~Sprite(); + std::shared_ptr<Texture> sprite_image; + Color color; + FlipSettings flip; + uint8_t sorting_in_layer; + uint8_t order_in_layer; +}; + +} // namespace crepe::api |