diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-30 21:02:27 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-30 21:02:27 +0100 |
commit | 6ae0b9038e432869b506cbdfe2779e97d3732d87 (patch) | |
tree | 7fadff8dd2125c48422ab10c6faa532650f8327a /src/crepe/api/Sprite.h | |
parent | 1520cb55ad714583c3903f2988b0fdc38ede9c18 (diff) |
improved animator
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index 7d9c14b..f04f70c 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -1,11 +1,10 @@ #pragma once -#include <cstdint> - #include "../Component.h" #include "Color.h" #include "Texture.h" +#include "types.h" namespace crepe { @@ -41,7 +40,7 @@ public: * \param height the height of the image in game units */ Sprite(game_object_id_t id, Texture & image, const Color & color, - const FlipSettings & flip, int sort_layer, int order_layer, float height); + const FlipSettings & flip, int sort_layer, int order_layer, const vec2 & size); /** * \brief Destroys the Sprite instance. @@ -62,8 +61,7 @@ public: //! Order within the sorting layer const int order_in_layer; - //! height in world units - const float height; + vec2 size; /** * \aspect_ratio ratio of the img so that scaling will not become weird |