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author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-08 13:15:06 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-08 13:15:06 +0100 |
commit | c001bfe4e82cecc880700b6f2a434371d818a473 (patch) | |
tree | e54bdf1c37176a32b5933410051c35f6ef47fc2a /src/crepe/api/Sprite.h | |
parent | f1788548fdc8491442e199c88058c223f506d42c (diff) | |
parent | 8ea70b897805ff84113758d45a4c5c1a171a77bd (diff) |
Merge branch 'loek/replay' of github.com:lonkaars/crepe into jaro/game
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index a3fc319..3565bed 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -42,10 +42,10 @@ public: FlipSettings flip; //! Layer sorting level of the sprite - const int sorting_in_layer = 0; + int sorting_in_layer = 0; //! Order within the sorting layer - const int order_in_layer = 0; + int order_in_layer = 0; /** * \brief width and height of the sprite in game units @@ -119,6 +119,12 @@ private: //! Render area of the sprite this will also be adjusted by the AnimatorSystem if an Animator // object is present in GameObject. this is in sprite pixels Rect mask; + +protected: + virtual std::unique_ptr<Component> save() const; + Sprite(const Sprite &) = default; + virtual void restore(const Component & snapshot); + virtual Sprite & operator=(const Sprite &); }; } // namespace crepe |