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author | max-001 <maxsmits21@kpnmail.nl> | 2024-12-20 12:01:36 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-12-20 12:01:36 +0100 |
commit | 79d3a9f4311e6684b6df83a15ca7844f58c1959c (patch) | |
tree | b2883e83f61cee9edf290a6a7228c7f0b1fbae8a /src/crepe/api/Sprite.h | |
parent | 9140b73e4af7aa925b53e4fb4e6aa7f4ea2e3385 (diff) | |
parent | 03aea832aa0bc2edba2cc5ab4d9f8eba42d355be (diff) |
Merge remote-tracking branch 'origin/master' into max/game
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index a2409c2..a3fc319 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -66,6 +66,16 @@ public: //! independent sprite offset position vec2 position_offset; + + /** + * \brief gives the user the option to render this in world space or in camera space + * + * - if true will this be rendered in world space this means that the sprite can be + * rendered off the screen + * - if false --> will the sprite be rendered in camera space. this means that the + * coordinates given on the \c Sprite and \c Transform will be inside the camera + */ + bool world_space = true; }; public: |