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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
commit8e3367b186e60eb1e33bf58a066823cb00a7566e (patch)
treec4038a31993767276efec5fa1b1a37dff3b79465 /src/crepe/api/Sprite.h
parentb7df77d6cc26cb9ee46891d7108f01734b3104dd (diff)
parent35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff)
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r--src/crepe/api/Sprite.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
new file mode 100644
index 0000000..b06125e
--- /dev/null
+++ b/src/crepe/api/Sprite.h
@@ -0,0 +1,32 @@
+#pragma once
+
+#include <SDL2/SDL_rect.h>
+#include <cstdint>
+#include <memory>
+
+#include "api/Color.h"
+#include "api/Texture.h"
+
+#include "Component.h"
+
+namespace crepe::api {
+
+struct FlipSettings {
+ bool flip_x = 1;
+ bool flip_y = 1;
+};
+
+class Sprite : public Component {
+
+public:
+ Sprite(uint32_t game_id, std::shared_ptr<Texture> image,
+ const Color & color, const FlipSettings & flip);
+ ~Sprite();
+ std::shared_ptr<Texture> sprite_image;
+ Color color;
+ FlipSettings flip;
+ uint8_t sorting_in_layer;
+ uint8_t order_in_layer;
+};
+
+} // namespace crepe::api