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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
commit | 8e3367b186e60eb1e33bf58a066823cb00a7566e (patch) | |
tree | c4038a31993767276efec5fa1b1a37dff3b79465 /src/crepe/api/Sprite.h | |
parent | b7df77d6cc26cb9ee46891d7108f01734b3104dd (diff) | |
parent | 35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff) |
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h new file mode 100644 index 0000000..b06125e --- /dev/null +++ b/src/crepe/api/Sprite.h @@ -0,0 +1,32 @@ +#pragma once + +#include <SDL2/SDL_rect.h> +#include <cstdint> +#include <memory> + +#include "api/Color.h" +#include "api/Texture.h" + +#include "Component.h" + +namespace crepe::api { + +struct FlipSettings { + bool flip_x = 1; + bool flip_y = 1; +}; + +class Sprite : public Component { + +public: + Sprite(uint32_t game_id, std::shared_ptr<Texture> image, + const Color & color, const FlipSettings & flip); + ~Sprite(); + std::shared_ptr<Texture> sprite_image; + Color color; + FlipSettings flip; + uint8_t sorting_in_layer; + uint8_t order_in_layer; +}; + +} // namespace crepe::api |