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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-14 11:40:33 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-14 11:40:33 +0100 |
commit | 061b2b8ab9aba67c1467cdd163fb7a04de95f4f1 (patch) | |
tree | e1960a83461e0d83a7027a88404af1a7c70f6dcd /src/crepe/api/Sprite.cpp | |
parent | fd2ebb54d0c2b269c15fc84a4ac77993efc917d7 (diff) | |
parent | b9fc66f6922b1f40f2dbe14e8dfc4caa469654bc (diff) |
Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
Diffstat (limited to 'src/crepe/api/Sprite.cpp')
-rw-r--r-- | src/crepe/api/Sprite.cpp | 19 |
1 files changed, 5 insertions, 14 deletions
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp index 0a2ad4c..ba684ba 100644 --- a/src/crepe/api/Sprite.cpp +++ b/src/crepe/api/Sprite.cpp @@ -1,30 +1,21 @@ #include <cmath> -#include <utility> #include "../util/Log.h" +#include "api/Asset.h" #include "Component.h" #include "Sprite.h" -#include "Texture.h" +#include "types.h" using namespace std; using namespace crepe; -Sprite::Sprite(game_object_id_t id, Texture & image, const Color & color, - const FlipSettings & flip, int sort_layer, int order_layer, int height) +Sprite::Sprite(game_object_id_t id, const Asset & texture, const Sprite::Data & data) : Component(id), - color(color), - flip(flip), - sprite_image(std::move(image)), - sorting_in_layer(sort_layer), - order_in_layer(order_layer), - height(height) { + source(texture), + data(data) { dbg_trace(); - - this->mask.w = sprite_image.get_size().x; - this->mask.h = sprite_image.get_size().y; - this->aspect_ratio = static_cast<double>(this->mask.w) / this->mask.h; } Sprite::~Sprite() { dbg_trace(); } |