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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-21 20:35:09 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-21 20:35:09 +0100
commitad0dcad1f11d698abf71bf69fb0927c26298d253 (patch)
tree3e8a501a84682ca2b6c085a987666c9b777bc1c7 /src/crepe/api/Script.h
parentbdc81e355e5bee5d2a3e29346ba08f7bc55196ca (diff)
parent115d6f50152dc018073345800ca90b85846ebaa9 (diff)
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/crepe/api/Script.h')
-rw-r--r--src/crepe/api/Script.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index 2b70379..839d937 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -62,7 +62,7 @@ protected:
* \returns List of component references
*/
template <typename T>
- std::vector<std::reference_wrapper<T>> get_components() const;
+ RefVector<T> get_components() const;
protected:
// NOTE: Script must have a constructor without arguments so the game programmer doesn't need