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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-17 14:17:57 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-17 14:17:57 +0100 |
commit | 6d2174db28992b49ea266c653f6283c61ef071f0 (patch) | |
tree | 5d092c2792b89c5f806088d1a1d88419fe5b5c13 /src/crepe/api/Script.h | |
parent | 9957da232e7c96f7f88a7ab0edfa4aaf560d1c00 (diff) | |
parent | 3c99c73f3c1c31ba97f7e8c74f434c880f8a9036 (diff) |
Merge branch 'wouter/inputSystem' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/api/Script.h')
-rw-r--r-- | src/crepe/api/Script.h | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 668e5d1..b5d3dd2 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -2,6 +2,7 @@ #include <vector> +#include "../api/KeyCodes.h" #include "../manager/EventManager.h" #include "../manager/Mediator.h" #include "../system/CollisionSystem.h" @@ -134,7 +135,22 @@ protected: //! Retrieve SaveManager reference SaveManager & get_save_manager() const; - + /** + * \brief Utility function to retrieve the keyboard state + * \see SDLContext::get_keyboard_state + * + * \return current keyboard state map with Keycode as key and bool as value(true = pressed, false = not pressed) + * + */ + const keyboard_state_t & get_keyboard_state() const; + /** + * \brief Utility function to retrieve a single key state. + * \see SDLContext::get_keyboard_state + * + * \return Keycode state (true if pressed, false if not pressed). + * + */ + bool get_key_state(Keycode key) const; //! \} private: |