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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 00:03:10 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 00:03:10 +0100 |
commit | 8aa43f634c1a89f05681ffc5f3cd0a3477e50e71 (patch) | |
tree | a1321d75328da0952ba7bf294a8036f50debb60f /src/crepe/api/Script.h | |
parent | d9e46281c1e24a5f23d779d314e5df87fa3317a3 (diff) | |
parent | cfb67ffddb9f4bb0357c2b9df4239bfee7364c5a (diff) |
added loopTimer to mediator and fixed update loop
Diffstat (limited to 'src/crepe/api/Script.h')
-rw-r--r-- | src/crepe/api/Script.h | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index a0870cb..1b339b0 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -2,11 +2,11 @@ #include <vector> +#include "../manager/EventManager.h" +#include "../manager/Mediator.h" #include "../types.h" #include "../util/OptionalRef.h" -#include "EventManager.h" - namespace crepe { class ScriptSystem; @@ -106,6 +106,12 @@ protected: template <typename EventType> void subscribe(const EventHandler<EventType> & callback); + /** + * \brief Set the next scene using SceneManager + * \see SceneManager::set_next_scene + */ + void set_next_scene(const std::string & name); + //! \} private: @@ -160,10 +166,8 @@ private: game_object_id_t game_object_id; //! Reference to parent component OptionalRef<bool> active; - //! Reference to component manager instance - OptionalRef<ComponentManager> component_manager; - //! Reference to event manager instance - OptionalRef<EventManager> event_manager; + //! Mediator reference + OptionalRef<Mediator> mediator; //! \} private: |