diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-20 22:49:04 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-20 22:49:04 +0100 |
commit | 9a5967006c4b8cd202142517b402b4c75dc8b90b (patch) | |
tree | bafe2656cfd686a7ca6f6e6023f2d437ff437e7e /src/crepe/api/Script.h | |
parent | 48f69cedaf16038d980071d43d32e22caae44c17 (diff) |
add Script::subscribe with specialization for CollisionEvent
Diffstat (limited to 'src/crepe/api/Script.h')
-rw-r--r-- | src/crepe/api/Script.h | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 4d98e4d..2d5e7a6 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -87,18 +87,22 @@ protected: template <typename... Args> void logf(Args &&... args); - game_object_id_t get_game_object_id() const { return this->game_object_id; }; - /** * \brief Subscribe to an event * * \see EventManager::subscribe */ template <typename EventType> - void subscribe(const EventHandler<EventType> & callback, event_channel_t channel = EventManager::CHANNEL_ALL); + void subscribe(const EventHandler<EventType> & callback, event_channel_t channel); + template <typename EventType> + void subscribe(const EventHandler<EventType> & callback); //! \} +private: + template <typename EventType> + void subscribe_internal(const EventHandler<EventType> & callback, event_channel_t channel); + protected: // NOTE: Script must have a constructor without arguments so the game programmer doesn't need // to manually add `using Script::Script` to their concrete script class. @@ -138,6 +142,11 @@ private: std::vector<subscription_t> listeners; }; +template <> +void Script::subscribe(const EventHandler<CollisionEvent> & callback); +template <> +void Script::subscribe(const EventHandler<CollisionEvent> & callback, event_channel_t) = delete; + } // namespace crepe #include "Script.hpp" |