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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:17:57 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:17:57 +0100
commit6d2174db28992b49ea266c653f6283c61ef071f0 (patch)
tree5d092c2792b89c5f806088d1a1d88419fe5b5c13 /src/crepe/api/Script.cpp
parent9957da232e7c96f7f88a7ab0edfa4aaf560d1c00 (diff)
parent3c99c73f3c1c31ba97f7e8c74f434c880f8a9036 (diff)
Merge branch 'wouter/inputSystem' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/api/Script.cpp')
-rw-r--r--src/crepe/api/Script.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp
index 753a9e3..d4eaae9 100644
--- a/src/crepe/api/Script.cpp
+++ b/src/crepe/api/Script.cpp
@@ -1,7 +1,7 @@
#include <string>
+#include "../facade/SDLContext.h"
#include "../manager/SceneManager.h"
-
#include "Script.h"
using namespace crepe;
@@ -25,3 +25,16 @@ void Script::set_next_scene(const string & name) {
}
SaveManager & Script::get_save_manager() const { return this->mediator->save_manager; }
+
+const keyboard_state_t & Script::get_keyboard_state() const {
+ SDLContext & sdl_context = this->mediator->sdl_context;
+ return sdl_context.get_keyboard_state();
+}
+
+bool Script::get_key_state(Keycode key) const {
+ try {
+ return this->get_keyboard_state().at(key);
+ } catch (...) {
+ return false;
+ }
+}