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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 11:29:16 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 11:29:16 +0100 |
commit | 6ddb8c0e7003a66a7b350f7a11ef80803c180307 (patch) | |
tree | aa985ae75aeb9c102af9d94b9247655435bf5230 /src/crepe/api/Scene.h | |
parent | 1076fb0e44611c29257b87eaa2cf51ad5046f133 (diff) | |
parent | b9fc66f6922b1f40f2dbe14e8dfc4caa469654bc (diff) |
Merge branch 'master' into loek/replay
Diffstat (limited to 'src/crepe/api/Scene.h')
-rw-r--r-- | src/crepe/api/Scene.h | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/src/crepe/api/Scene.h b/src/crepe/api/Scene.h index ba9bb76..dcca9d4 100644 --- a/src/crepe/api/Scene.h +++ b/src/crepe/api/Scene.h @@ -2,13 +2,19 @@ #include <string> +#include "../manager/ComponentManager.h" #include "../manager/Mediator.h" +#include "../manager/ResourceManager.h" +#include "../util/Log.h" #include "../util/OptionalRef.h" +#include "GameObject.h" + namespace crepe { class SceneManager; class ComponentManager; +class Asset; /** * \brief Represents a Scene @@ -38,7 +44,7 @@ public: // TODO: Late references should ALWAYS be private! This is currently kept as-is so unit tests // keep passing, but this reference should not be directly accessible by the user!!! -protected: +private: /** * \name Late references * @@ -53,6 +59,36 @@ protected: //! Mediator reference OptionalRef<Mediator> mediator; //! \} + +protected: + /** + * \brief Retrieve the reference to the SaveManager instance + * + * \returns A reference to the SaveManager instance held by the Mediator. + */ + SaveManager & get_save_manager() const; + + //! \copydoc ComponentManager::new_object + GameObject new_object(const std::string & name, const std::string & tag = "", + const vec2 & position = {0, 0}, double rotation = 0, + double scale = 1); + + //! \copydoc ResourceManager::set_persistent + void set_persistent(const Asset & asset, bool persistent); + /** + * \name Logging functions + * \see Log + * \{ + */ + //! \copydoc Log::logf + template <class... Args> + void logf(const Log::Level & level, std::format_string<Args...> fmt, Args &&... args); + //! \copydoc Log::logf + template <class... Args> + void logf(std::format_string<Args...> fmt, Args &&... args); + //! \} }; } // namespace crepe + +#include "Scene.hpp" |