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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 11:29:09 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 11:29:09 +0100 |
commit | b6e835c5f9da24b78a005c6c8896ad35ac965234 (patch) | |
tree | 2d8f5cc147b7907137f6171b0e4c4269a8be4634 /src/crepe/api/Scene.cpp | |
parent | cd157f835eefd1c7876ba090817a7fca0a0fc085 (diff) | |
parent | b9fc66f6922b1f40f2dbe14e8dfc4caa469654bc (diff) |
Merge branch 'master' into loek/scripts
Diffstat (limited to 'src/crepe/api/Scene.cpp')
-rw-r--r-- | src/crepe/api/Scene.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/crepe/api/Scene.cpp b/src/crepe/api/Scene.cpp new file mode 100644 index 0000000..ad729d2 --- /dev/null +++ b/src/crepe/api/Scene.cpp @@ -0,0 +1,15 @@ +#include "Scene.h" + +using namespace crepe; + +SaveManager & Scene::get_save_manager() const { return mediator->save_manager; } + +GameObject Scene::new_object(const std::string & name, const std::string & tag, + const vec2 & position, double rotation, double scale) { + // Forward the call to ComponentManager's new_object method + return mediator->component_manager->new_object(name, tag, position, rotation, scale); +} + +void Scene::set_persistent(const Asset & asset, bool persistent) { + mediator->resource_manager->set_persistent(asset, persistent); +} |