diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-12 19:23:25 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-12 19:23:25 +0100 |
commit | cd5f6b542f9cb447e3a9f500713c556a3d034bf3 (patch) | |
tree | 1d3372f30305e9f7a567b220a9b51464ba8ba272 /src/crepe/api/Rigidbody.h | |
parent | ed90fde01c38b878645bb68d3aa7353349f3b300 (diff) | |
parent | fd403d038b017ec8976023471073329896035e36 (diff) |
merge master
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r-- | src/crepe/api/Rigidbody.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 40c6bf1..b08c8db 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -53,7 +53,7 @@ public: */ struct Data { //! objects mass - float mass = 0.0; + float mass = 1; /** * \brief Gravity scale factor. * @@ -79,7 +79,7 @@ public: //! Linear velocity of the object (speed and direction). vec2 linear_velocity; //! Maximum linear velocity of the object. This limits the object's speed. - vec2 max_linear_velocity = {INFINITY, INFINITY}; + float max_linear_velocity = INFINITY; //! Linear velocity coefficient. This scales the object's velocity for adjustment or damping. vec2 linear_velocity_coefficient = {1, 1}; //! \} |