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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-17 14:50:08 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-17 14:50:08 +0100 |
commit | c3c565f7c8d1e7e9899b8c2fbb1c313a45e4b10b (patch) | |
tree | 33b937a5c0cd3413078ac6fd9ccc82ee60763acd /src/crepe/api/Rigidbody.h | |
parent | 4080a2eec207b35b36f7d0ceae7c2afcfcdfd977 (diff) | |
parent | 9232a98b72eee7af4f7f2153c1b2ccedbfa4cc65 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/text-component
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r-- | src/crepe/api/Rigidbody.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index b08c8db..6900295 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -139,7 +139,7 @@ public: * Each element represents a layer ID, and the GameObject will only detect * collisions with other GameObjects that belong to these layers. */ - std::set<int> collision_layers; + std::set<int> collision_layers = {0}; }; public: |