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authorJAROWMR <jarorutjes07@gmail.com>2024-11-15 16:10:45 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-15 16:10:45 +0100
commitb019b401c3a1de0ffea7e6776242ae73599651ef (patch)
tree473c90cd71a8ee9943d8d333e11f6d40e68a8287 /src/crepe/api/Rigidbody.h
parente6bc46a30152a7585dda24fde66622575349d25e (diff)
collision handeling example
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r--src/crepe/api/Rigidbody.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index b9edec2..a45623f 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -1,5 +1,6 @@
#pragma once
+#include <cmath>
#include <cstdint>
#include "../Component.h"
@@ -60,13 +61,13 @@ public:
//! linear velocity of object
Vector2 linear_velocity;
//! maximum linear velocity of object
- Vector2 max_linear_velocity;
+ Vector2 max_linear_velocity = {INFINITY ,INFINITY};
//! linear damping of object
Vector2 linear_damping;
//! angular velocity of object
double angular_velocity = 0.0;
//! max angular velocity of object
- double max_angular_velocity = 0.0;
+ double max_angular_velocity = INFINITY;
//! angular damping of object
double angular_damping = 0.0;
//! movements constraints of object