diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-10-23 15:21:56 +0200 |
---|---|---|
committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-10-23 15:21:56 +0200 |
commit | adb7dfabec4811566308cd072e0542cd7eae8cc1 (patch) | |
tree | 669c19049121d7fa841e4e9287eceb2c71860ebb /src/crepe/api/Rigidbody.h | |
parent | 194c8c4af559f9ea35b2fc53103415ea1e47fb61 (diff) | |
parent | 5445331293854aac26af2d5c6a20cedeaa819383 (diff) |
Merge branch 'jaro/poc-physics' into niels/rendering
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r-- | src/crepe/api/Rigidbody.h | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 6cae579..548650a 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -1,16 +1,24 @@ #pragma once -#include "../Component.h" +#include "Component.h" +#include <cstdint> -namespace crepe::api { +namespace crepe { + +enum class BodyType { + Static, // Does not move (e.g. walls, ground ...) + Dynamic, // Moves and responds to forces (e.g. player, physics objects ...) + Kinematic // Moves but does not respond to forces (e.g. moving platforms ...) +}; class Rigidbody : public Component { public: - Rigidbody(int mass, int gravityScale, int bodyType); - + Rigidbody(uint32_t gameObjectId,int mass, int gravityScale, BodyType bodyType); + int32_t velocity_x; + int32_t velocity_y; int mass; int gravity_scale; - int body_type; + BodyType body_type; }; } // namespace crepe::api |