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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:03:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:03:14 +0100
commit3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (patch)
tree30d908c427ff9b4ee53402fbf52cb15704e58623 /src/crepe/api/Rigidbody.h
parentfde229c24dcbd1ed844880a35eabddb88279802b (diff)
merge #25 + nitpicking
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r--src/crepe/api/Rigidbody.h13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index b12cf1d..68481f4 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -37,21 +37,20 @@ public:
*/
struct PhysicsConstraints {
//! X constraint
- bool x = 0;
+ bool x = false;
//! Y constraint
- bool y = 0;
+ bool y = false;
//! rotation constraint
- bool rotation = 0;
+ bool rotation = false;
};
public:
/**
- *
* \brief struct for Rigidbody data
*
* This struct holds the data for the Rigidbody.
*/
- struct RigidbodyData {
+ struct Data {
//! objects mass
double mass = 0.0;
//! gravtiy scale
@@ -83,9 +82,9 @@ public:
* \param game_object_id id of the gameobject the rigibody is added to.
* \param data struct to configure the rigidbody.
*/
- Rigidbody(uint32_t game_object_id, const RigidbodyData & data);
+ Rigidbody(uint32_t game_object_id, const Data & data);
//! struct to hold data of rigidbody
- RigidbodyData data;
+ Data data;
public:
/**