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authorJAROWMR <jarorutjes07@gmail.com>2024-12-07 15:24:51 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-07 15:24:51 +0100
commit478f5f6232c46e1a60c023bf5dcbe2a934f42d84 (patch)
tree7788dc9ae1f340d30565a92c38aa87d962cb06fe /src/crepe/api/Rigidbody.h
parentfdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff)
parent33a072db28d71ba65e59f9491abd42dbf9695fc4 (diff)
pulled AI
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r--src/crepe/api/Rigidbody.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index 40c6bf1..f641fff 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -79,7 +79,7 @@ public:
//! Linear velocity of the object (speed and direction).
vec2 linear_velocity;
//! Maximum linear velocity of the object. This limits the object's speed.
- vec2 max_linear_velocity = {INFINITY, INFINITY};
+ float max_linear_velocity = INFINITY;
//! Linear velocity coefficient. This scales the object's velocity for adjustment or damping.
vec2 linear_velocity_coefficient = {1, 1};
//! \}