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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-07 15:24:51 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-07 15:24:51 +0100 |
commit | 478f5f6232c46e1a60c023bf5dcbe2a934f42d84 (patch) | |
tree | 7788dc9ae1f340d30565a92c38aa87d962cb06fe /src/crepe/api/Rigidbody.h | |
parent | fdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff) | |
parent | 33a072db28d71ba65e59f9491abd42dbf9695fc4 (diff) |
pulled AI
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r-- | src/crepe/api/Rigidbody.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 40c6bf1..f641fff 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -79,7 +79,7 @@ public: //! Linear velocity of the object (speed and direction). vec2 linear_velocity; //! Maximum linear velocity of the object. This limits the object's speed. - vec2 max_linear_velocity = {INFINITY, INFINITY}; + float max_linear_velocity = INFINITY; //! Linear velocity coefficient. This scales the object's velocity for adjustment or damping. vec2 linear_velocity_coefficient = {1, 1}; //! \} |