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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 18:30:06 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-12 18:30:06 +0100
commit63f99aa1971095f1cb475e29bc2fa9ed7fb8e0f1 (patch)
tree563eeccbcc41558dd085a0c423ed433d54111008 /src/crepe/api/Rigidbody.cpp
parent3c9b331668189e9c1a35d3d6ac6ded601f725e78 (diff)
parentd9130d78738b6cb1bdc4e7ec65362b0ef46b1035 (diff)
Merge branch 'master' into niels/cleanup
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r--src/crepe/api/Rigidbody.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp
index cbf1325..3bf1c5b 100644
--- a/src/crepe/api/Rigidbody.cpp
+++ b/src/crepe/api/Rigidbody.cpp
@@ -3,7 +3,8 @@
using namespace crepe;
crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data)
- : Component(game_object_id), data(data) {}
+ : Component(game_object_id),
+ data(data) {}
void crepe::Rigidbody::add_force_linear(const Vector2 & force) {
this->data.linear_velocity += force;