diff options
author | jaroWMR <jarorutjes07@gmail.com> | 2024-11-07 18:39:56 +0100 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-11-07 18:39:56 +0100 |
commit | e2f3ace383b43cc3f140629e577b97c6f69c9856 (patch) | |
tree | 690eb146e11a4bc134840ec82bfbea4805daba61 /src/crepe/api/Rigidbody.cpp | |
parent | 156906dca0b84d3fd3c889e1bcda12308b8fe793 (diff) |
added physics system
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index 1e76346..cf07b0e 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -2,7 +2,15 @@ using namespace crepe; -Rigidbody::Rigidbody(game_object_id_t id, int mass, int gravity_scale, - BodyType bodyType) - : Component(id), mass(mass), gravity_scale(gravity_scale), - body_type(bodyType) {} +crepe::Rigidbody::Rigidbody(uint32_t game_object_id, + const RigidbodyData & data) : + Component(game_object_id), data(data){} + +void crepe::Rigidbody::add_force_linear(const Vector2 & force) { + this->data.linear_velocity += force; +} + +void crepe::Rigidbody::add_force_angular(double force) { + this->data.angular_velocity += force; +} + |