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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-24 16:39:52 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-24 16:39:52 +0100
commiteb11f6609ab91bc46948ca9fc5743078f88ae48e (patch)
treedf8044d7df87b5e5011d6f72d5acc6bbca454445 /src/crepe/api/Rigidbody.cpp
parent020cdfddcd06e162515deee4941ce91f3a945ee6 (diff)
parent1499363d85abedbdb571e33801b821f4dfabc638 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r--src/crepe/api/Rigidbody.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp
index 6b87695..576ca45 100644
--- a/src/crepe/api/Rigidbody.cpp
+++ b/src/crepe/api/Rigidbody.cpp
@@ -6,7 +6,7 @@ crepe::Rigidbody::Rigidbody(game_object_id_t id, const Data & data)
: Component(id),
data(data) {}
-void crepe::Rigidbody::add_force_linear(const Vector2 & force) {
+void crepe::Rigidbody::add_force_linear(const vec2 & force) {
this->data.linear_velocity += force;
}