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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 11:26:12 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 11:26:12 +0100 |
commit | 01c09a196c3f3e5cefaa4119a95a1cdeb7b9c263 (patch) | |
tree | 5667369a85bd06b683c67de42bf0311c2647912b /src/crepe/api/Rigidbody.cpp | |
parent | 6e13510f3c6d4155707f748d237bb1fa05243450 (diff) | |
parent | 8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff) |
merge `loek/cleanup` into `loek/audio`
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index 3bf1c5b..6b87695 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -2,8 +2,8 @@ using namespace crepe; -crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data) - : Component(game_object_id), +crepe::Rigidbody::Rigidbody(game_object_id_t id, const Data & data) + : Component(id), data(data) {} void crepe::Rigidbody::add_force_linear(const Vector2 & force) { |