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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-22 15:10:49 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-22 15:10:49 +0100 |
commit | d038f192c7dcb453c9fc19082cd1b642c8f70fc8 (patch) | |
tree | bcb539657cd8b35ed742f19e5673c777ab39610c /src/crepe/api/Rigidbody.cpp | |
parent | c3c3476f1d82aa83d8f8dc706488475dc2cf1e55 (diff) | |
parent | 4117d1d287f1d87efd0577d56819520e981a7f1c (diff) |
merge with `master`
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index 6b87695..576ca45 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -6,7 +6,7 @@ crepe::Rigidbody::Rigidbody(game_object_id_t id, const Data & data) : Component(id), data(data) {} -void crepe::Rigidbody::add_force_linear(const Vector2 & force) { +void crepe::Rigidbody::add_force_linear(const vec2 & force) { this->data.linear_velocity += force; } |