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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-07 15:21:54 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-07 15:21:54 +0100 |
commit | 0f2451f4d48c78426c2663501e6cdd6871f1e94a (patch) | |
tree | 5015832f112093ec9fcefcb22800657ea28e064c /src/crepe/api/Rigidbody.cpp | |
parent | f05458cdbf68e8efe1ed812f57e957921921941d (diff) | |
parent | fdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index 576ca45..8213afb 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -10,6 +10,4 @@ void crepe::Rigidbody::add_force_linear(const vec2 & force) { this->data.linear_velocity += force; } -void crepe::Rigidbody::add_force_angular(double force) { - this->data.angular_velocity += force; -} +void crepe::Rigidbody::add_force_angular(float force) { this->data.angular_velocity += force; } |