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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-12 19:59:21 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-12 19:59:21 +0100 |
commit | 8850ba096b6b4ae2dc3a813620dd35433b3c6c55 (patch) | |
tree | 6d2dc47bfc543225963ec4bbceefc55ea71fed65 /src/crepe/api/Rigidbody.cpp | |
parent | 8524865e9a62974f77f63d70929000fc63c679d7 (diff) | |
parent | f2509e89c02894ebd3ad992324eb300103621d26 (diff) |
Merge branch 'master' into niels/RenderingParticle
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index cbf1325..3bf1c5b 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -3,7 +3,8 @@ using namespace crepe; crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data) - : Component(game_object_id), data(data) {} + : Component(game_object_id), + data(data) {} void crepe::Rigidbody::add_force_linear(const Vector2 & force) { this->data.linear_velocity += force; |