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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 18:26:59 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 18:26:59 +0100 |
commit | d9130d78738b6cb1bdc4e7ec65362b0ef46b1035 (patch) | |
tree | 00235d096540f315f45767d9dd3b8ec1f4ea3bee /src/crepe/api/Rigidbody.cpp | |
parent | 792cc2ac28eabd892cfeae57e6b98d1c20b00f57 (diff) |
`make format`
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index cbf1325..3bf1c5b 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -3,7 +3,8 @@ using namespace crepe; crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data) - : Component(game_object_id), data(data) {} + : Component(game_object_id), + data(data) {} void crepe::Rigidbody::add_force_linear(const Vector2 & force) { this->data.linear_velocity += force; |