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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-02 18:55:13 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-02 18:55:13 +0100 |
commit | 47e6d987ced269ec16ea455706513025cb9c50c5 (patch) | |
tree | 5cb48ad8565f7c5bd8b03624bc716375b8d2321b /src/crepe/api/Rigidbody.cpp | |
parent | f23eaa64df8b0ef27f58b1632c5e659fe3737153 (diff) | |
parent | 647eb8e318f1ed1e3ec18505ea4df57025e6ffd5 (diff) |
Merge branch 'master' into niels/rendering_color
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index 6b87695..576ca45 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -6,7 +6,7 @@ crepe::Rigidbody::Rigidbody(game_object_id_t id, const Data & data) : Component(id), data(data) {} -void crepe::Rigidbody::add_force_linear(const Vector2 & force) { +void crepe::Rigidbody::add_force_linear(const vec2 & force) { this->data.linear_velocity += force; } |