diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-07 20:08:09 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-07 20:08:09 +0100 |
commit | 1c4156ee127b14760ed3b1a0cd16ad12180c7ac6 (patch) | |
tree | 211505d5328f24c9f9beabf8f874d9e13ef92130 /src/crepe/api/Rigidbody.cpp | |
parent | 9df087ede0b539ecbd2778236c7d1143362b384d (diff) | |
parent | 3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (diff) |
merge `master` into `loek/savemgr`
Diffstat (limited to 'src/crepe/api/Rigidbody.cpp')
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index 0a6262a..cbf1325 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -2,7 +2,13 @@ using namespace crepe; -Rigidbody::Rigidbody(uint32_t game_object_id, int mass, int gravity_scale, - BodyType bodyType) - : Component(game_object_id), mass(mass), gravity_scale(gravity_scale), - body_type(bodyType) {} +crepe::Rigidbody::Rigidbody(uint32_t game_object_id, const Data & data) + : Component(game_object_id), data(data) {} + +void crepe::Rigidbody::add_force_linear(const Vector2 & force) { + this->data.linear_velocity += force; +} + +void crepe::Rigidbody::add_force_angular(double force) { + this->data.angular_velocity += force; +} |