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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 21:54:28 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 21:54:28 +0200
commit9b7be419c9dcc6ebd1e504713c7b2676ca3d2fdf (patch)
tree97a2fc5ce1ec1345bd6f44889682ea9a2ffafd76 /src/crepe/api/ParticleEmitter.h
parent080ad535e6fc6666b919b1a21b6986aaf9b678eb (diff)
`clang-format`
Diffstat (limited to 'src/crepe/api/ParticleEmitter.h')
-rw-r--r--src/crepe/api/ParticleEmitter.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/crepe/api/ParticleEmitter.h b/src/crepe/api/ParticleEmitter.h
index 8cd78a9..23f02f6 100644
--- a/src/crepe/api/ParticleEmitter.h
+++ b/src/crepe/api/ParticleEmitter.h
@@ -1,32 +1,32 @@
#pragma once
-#include <vector>
+#include "Component.h"
#include "Particle.h"
#include <cstdint>
-#include "Component.h"
+#include <vector>
#
namespace crepe {
class ParticleEmitter : public Component {
public:
- ParticleEmitter(uint32_t gameObjectId, uint32_t maxParticles, uint32_t emissionRate, uint32_t speed, uint32_t speedOffset, uint32_t angle, uint32_t angleOffset,float m_beginLifespan,float m_endLifespan);
- ~ParticleEmitter();
-
- Position m_position; //position of the emitter
- uint32_t m_maxParticles; //maximum number of particles
- uint32_t m_emissionRate; //rate of particle emission
+ ParticleEmitter(uint32_t gameObjectId, uint32_t maxParticles,
+ uint32_t emissionRate, uint32_t speed, uint32_t speedOffset,
+ uint32_t angle, uint32_t angleOffset, float m_beginLifespan,
+ float m_endLifespan);
+ ~ParticleEmitter();
+
+ Position m_position; //position of the emitter
+ uint32_t m_max_particles; //maximum number of particles
+ uint32_t m_emission_rate; //rate of particle emission
uint32_t m_speed; //base speed of the particles
- uint32_t m_speedOffset; //offset for random speed variation
- uint32_t m_minAngle; //min angle of particle emission
- uint32_t m_maxAngle; //max angle of particle emission
- float m_beginLifespan; //begin Lifespan of particle (only visual)
- float m_endLifespan; //begin Lifespan of particle
-
- std::vector<Particle> particles; //collection of particles
+ uint32_t m_speed_offset; //offset for random speed variation
+ uint32_t m_min_angle; //min angle of particle emission
+ uint32_t m_max_angle; //max angle of particle emission
+ float m_begin_lifespan; //begin Lifespan of particle (only visual)
+ float m_end_lifespan; //begin Lifespan of particle
+ std::vector<Particle> particles; //collection of particles
};
-}
-
-
+} // namespace crepe