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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
commit | 8e3367b186e60eb1e33bf58a066823cb00a7566e (patch) | |
tree | c4038a31993767276efec5fa1b1a37dff3b79465 /src/crepe/api/ParticleEmitter.cpp | |
parent | b7df77d6cc26cb9ee46891d7108f01734b3104dd (diff) | |
parent | 35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff) |
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'src/crepe/api/ParticleEmitter.cpp')
-rw-r--r-- | src/crepe/api/ParticleEmitter.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp new file mode 100644 index 0000000..0b3a9ee --- /dev/null +++ b/src/crepe/api/ParticleEmitter.cpp @@ -0,0 +1,37 @@ +#include <ctime> +#include <iostream> + +#include "Particle.h" +#include "ParticleEmitter.h" + +using namespace crepe; + +ParticleEmitter::ParticleEmitter(uint32_t game_object_id, + uint32_t max_particles, uint32_t emission_rate, + uint32_t speed, uint32_t speed_offset, + uint32_t angle, uint32_t angleOffset, + float begin_lifespan, float end_lifespan) + : Component(game_object_id), max_particles(max_particles), + emission_rate(emission_rate), speed(speed), speed_offset(speed_offset), + position{0, 0}, begin_lifespan(begin_lifespan), + end_lifespan(end_lifespan) { + std::srand( + static_cast<uint32_t>(std::time(nullptr))); // initialize random seed + std::cout << "Create emitter" << std::endl; + // FIXME: Why do these expressions start with `360 +`, only to be `% 360`'d + // right after? This does not make any sense to me. + min_angle = (360 + angle - (angleOffset % 360)) % 360; + max_angle = (360 + angle + (angleOffset % 360)) % 360; + position.x = 400; // FIXME: what are these magic values? + position.y = 400; + for (size_t i = 0; i < max_particles; i++) { + this->particles.emplace_back(); + } +} + +ParticleEmitter::~ParticleEmitter() { + std::vector<Particle>::iterator it = this->particles.begin(); + while (it != this->particles.end()) { + it = this->particles.erase(it); + } +} |