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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-04 08:28:18 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-04 08:28:18 +0100
commit06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch)
treee3570bea52b87b6919550ee81d17927ccbc11cc5 /src/crepe/api/ParticleEmitter.cpp
parent128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff)
parent6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff)
merge `origin/master` into `master`
Diffstat (limited to 'src/crepe/api/ParticleEmitter.cpp')
-rw-r--r--src/crepe/api/ParticleEmitter.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp
new file mode 100644
index 0000000..0b3a9ee
--- /dev/null
+++ b/src/crepe/api/ParticleEmitter.cpp
@@ -0,0 +1,37 @@
+#include <ctime>
+#include <iostream>
+
+#include "Particle.h"
+#include "ParticleEmitter.h"
+
+using namespace crepe;
+
+ParticleEmitter::ParticleEmitter(uint32_t game_object_id,
+ uint32_t max_particles, uint32_t emission_rate,
+ uint32_t speed, uint32_t speed_offset,
+ uint32_t angle, uint32_t angleOffset,
+ float begin_lifespan, float end_lifespan)
+ : Component(game_object_id), max_particles(max_particles),
+ emission_rate(emission_rate), speed(speed), speed_offset(speed_offset),
+ position{0, 0}, begin_lifespan(begin_lifespan),
+ end_lifespan(end_lifespan) {
+ std::srand(
+ static_cast<uint32_t>(std::time(nullptr))); // initialize random seed
+ std::cout << "Create emitter" << std::endl;
+ // FIXME: Why do these expressions start with `360 +`, only to be `% 360`'d
+ // right after? This does not make any sense to me.
+ min_angle = (360 + angle - (angleOffset % 360)) % 360;
+ max_angle = (360 + angle + (angleOffset % 360)) % 360;
+ position.x = 400; // FIXME: what are these magic values?
+ position.y = 400;
+ for (size_t i = 0; i < max_particles; i++) {
+ this->particles.emplace_back();
+ }
+}
+
+ParticleEmitter::~ParticleEmitter() {
+ std::vector<Particle>::iterator it = this->particles.begin();
+ while (it != this->particles.end()) {
+ it = this->particles.erase(it);
+ }
+}