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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 21:54:28 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 21:54:28 +0200
commit9b7be419c9dcc6ebd1e504713c7b2676ca3d2fdf (patch)
tree97a2fc5ce1ec1345bd6f44889682ea9a2ffafd76 /src/crepe/api/ParticleEmitter.cpp
parent080ad535e6fc6666b919b1a21b6986aaf9b678eb (diff)
`clang-format`
Diffstat (limited to 'src/crepe/api/ParticleEmitter.cpp')
-rw-r--r--src/crepe/api/ParticleEmitter.cpp40
1 files changed, 24 insertions, 16 deletions
diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp
index 318c6db..298a5ec 100644
--- a/src/crepe/api/ParticleEmitter.cpp
+++ b/src/crepe/api/ParticleEmitter.cpp
@@ -1,28 +1,36 @@
#include "ParticleEmitter.h"
-#include <ctime>
#include "Particle.h"
+#include <ctime>
#include <iostream>
using namespace crepe;
-ParticleEmitter::ParticleEmitter(uint32_t gameObjectId ,uint32_t maxParticles, uint32_t emissionRate, uint32_t speed, uint32_t speedOffset, uint32_t angle, uint32_t angleOffset, float m_beginLifespan, float m_endLifespan)
- : Component(gameObjectId), m_maxParticles(maxParticles), m_emissionRate(emissionRate), m_speed(speed), m_speedOffset(speedOffset), m_position{0, 0}, m_beginLifespan(m_beginLifespan),m_endLifespan(m_endLifespan) {
- std::srand(static_cast<uint32_t>(std::time(nullptr))); // initialize random seed
- std::cout << "Create emitter" << std::endl;
- m_minAngle = (360 + angle - (angleOffset % 360)) % 360; // calculate minAngle
- m_maxAngle = (360 + angle + (angleOffset % 360)) % 360; // calculate maxAngle
+ParticleEmitter::ParticleEmitter(uint32_t gameObjectId, uint32_t max_particles,
+ uint32_t emission_rate, uint32_t speed,
+ uint32_t speed_offset, uint32_t angle,
+ uint32_t angleOffset, float m_begin_lifespan,
+ float m_end_lifespan)
+ : Component(gameObjectId), m_max_particles(max_particles),
+ m_emission_rate(emission_rate), m_speed(speed), m_speed_offset(speed_offset),
+ m_position{0, 0}, m_begin_lifespan(m_begin_lifespan),
+ m_end_lifespan(m_end_lifespan) {
+ std::srand(
+ static_cast<uint32_t>(std::time(nullptr))); // initialize random seed
+ std::cout << "Create emitter" << std::endl;
+ m_min_angle
+ = (360 + angle - (angleOffset % 360)) % 360; // calculate minAngle
+ m_max_angle
+ = (360 + angle + (angleOffset % 360)) % 360; // calculate maxAngle
m_position.x = 400;
m_position.y = 400;
- for (size_t i = 0; i < m_maxParticles; i++)
- {
- this->particles.emplace_back();
- }
-
+ for (size_t i = 0; i < m_max_particles; i++) {
+ this->particles.emplace_back();
+ }
}
ParticleEmitter::~ParticleEmitter() {
- std::vector<Particle>::iterator it = this->particles.begin();
- while (it != this->particles.end()) {
- it = this->particles.erase(it);
- }
+ std::vector<Particle>::iterator it = this->particles.begin();
+ while (it != this->particles.end()) {
+ it = this->particles.erase(it);
+ }
}