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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 19:53:34 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 19:53:34 +0100
commit8600b8a29351aae26ec7b22f84aeeef92d8cb421 (patch)
tree2beccceafc57554b5c8659031a8ce5fe8db3a869 /src/crepe/api/ParticleEmitter.cpp
parent56cf219a25e66f38c50a51afd01ed515de149711 (diff)
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
merge `master` into `loek/cleanup`
Diffstat (limited to 'src/crepe/api/ParticleEmitter.cpp')
-rw-r--r--src/crepe/api/ParticleEmitter.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp
index 7032f9e..35f960d 100644
--- a/src/crepe/api/ParticleEmitter.cpp
+++ b/src/crepe/api/ParticleEmitter.cpp
@@ -1,10 +1,11 @@
#include "ParticleEmitter.h"
-#include "Particle.h"
using namespace crepe;
-ParticleEmitter::ParticleEmitter(game_object_id_t game_object_id, const Data & data)
- : Component(game_object_id), data(data) {
+ParticleEmitter::ParticleEmitter(game_object_id_t game_object_id,
+ const Data & data)
+ : Component(game_object_id),
+ data(data) {
for (size_t i = 0; i < this->data.max_particles; i++) {
this->data.particles.emplace_back();
}