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authorJAROWMR <jarorutjes07@gmail.com>2024-12-16 21:17:03 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-16 21:17:03 +0100
commitcfbfef8deb9e278ad9a9023bda36fd3aa3f17373 (patch)
treea5a4ed0ddbe735638979b0457c81941d2ac8234a /src/crepe/api/ParticleEmitter.cpp
parent16f3aa77cfbfd3327a50a3f11f27e7d7dd303026 (diff)
parent20d19e3c714d3e8ca3e35c170c07c563ecc719bb (diff)
Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe into jaro/collision-system-handeling
Diffstat (limited to 'src/crepe/api/ParticleEmitter.cpp')
-rw-r--r--src/crepe/api/ParticleEmitter.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp
index 90b77a0..4f54bbd 100644
--- a/src/crepe/api/ParticleEmitter.cpp
+++ b/src/crepe/api/ParticleEmitter.cpp
@@ -1,11 +1,14 @@
#include "ParticleEmitter.h"
+#include "api/Sprite.h"
using namespace crepe;
-ParticleEmitter::ParticleEmitter(game_object_id_t game_object_id, const Data & data)
+ParticleEmitter::ParticleEmitter(game_object_id_t game_object_id, const Sprite & sprite,
+ const Data & data)
: Component(game_object_id),
+ sprite(sprite),
data(data) {
for (size_t i = 0; i < this->data.max_particles; i++) {
- this->data.particles.emplace_back();
+ this->particles.emplace_back();
}
}