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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-24 18:58:40 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-24 18:58:40 +0100
commit0da788561f51215262a4c563853d2845ba1d3876 (patch)
treec25aba28558b3327883247cf1944727444e388e2 /src/crepe/api/LoopTimer.h
parentba8c5d5feae48036405f3cdd920dac421fdb6184 (diff)
parenta1a95627c8c2a77530feeee8507b5409616bc54a (diff)
Merge branch 'wouter/gameloop' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/api/LoopTimer.h')
-rw-r--r--src/crepe/api/LoopTimer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/LoopTimer.h b/src/crepe/api/LoopTimer.h
index f277d7b..9393439 100644
--- a/src/crepe/api/LoopTimer.h
+++ b/src/crepe/api/LoopTimer.h
@@ -130,9 +130,9 @@ private:
//! Delta time for the current frame in seconds
std::chrono::duration<double> delta_time{0.0};
//! Target time per frame in seconds
- std::chrono::duration<double> frame_target_time = std::chrono::seconds(1) / fps;
+ std::chrono::duration<double> frame_target_time = std::chrono::duration<double>(1.0) / fps;
//! Fixed delta time for fixed updates in seconds
- std::chrono::duration<double> fixed_delta_time = std::chrono::seconds(1) / 50;
+ std::chrono::duration<double> fixed_delta_time = std::chrono::duration<double>(1.0) / 50.0;
//! Total elapsed game time in seconds
std::chrono::duration<double> elapsed_time{0.0};
//! Total elapsed time for fixed updates in seconds