diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-09 09:41:33 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-09 09:41:33 +0100 |
commit | 77be74d880675c548417c7ff5af17e1785c62e05 (patch) | |
tree | c7e4807676f85ee5085ebf888d1e2097363310db /src/crepe/api/LoopManager.h | |
parent | 2c698f3b6d61fe7a494c9e88620e427b5059cee2 (diff) |
changed some function names
Diffstat (limited to 'src/crepe/api/LoopManager.h')
-rw-r--r-- | src/crepe/api/LoopManager.h | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 6b2e857..f94cea1 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -63,14 +63,7 @@ private: * * Updates the game state based on the elapsed time since the last frame. */ - virtual void update(); - - /** - * \brief Late update which is called after update(). - * - * This function can be used for final adjustments before rendering. - */ - void late_update(); + virtual void frame_update(); /** * \brief Fixed update executed at a fixed rate. |