diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 12:12:26 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 12:12:26 +0100 |
commit | ec3601fbc17a38a44608a04f53d4e36c1bff8c96 (patch) | |
tree | 202731b9922d8a2082abdadab3f21a50c99e22fa /src/crepe/api/LoopManager.h | |
parent | 455bb50a5007daf46b8719fff2a6292da6a294bf (diff) |
re-enable loop manager + remove more singletons
Diffstat (limited to 'src/crepe/api/LoopManager.h')
-rw-r--r-- | src/crepe/api/LoopManager.h | 29 |
1 files changed, 19 insertions, 10 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 2f03193..ef1c14f 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -2,15 +2,9 @@ #include <memory> -class RenderSystem; -class SDLContext; -class LoopTimer; -class ScriptSystem; -class SoundSystem; -class ParticleSystem; -class PhysicsSystem; -class AnimatorSystem; -class CollisionSystem; +#include "../system/System.h" +#include "../ComponentManager.h" + namespace crepe { class LoopManager { @@ -73,7 +67,22 @@ private: void render(); bool game_running = false; - //#TODO add system instances + +protected: + ComponentManager & get_component_manager(); + template <class T> + T & get_system(); + +private: + ComponentManager component_manager; + std::unordered_map<std::type_index, std::unique_ptr<System>> systems; + +private: + template <class T> + void load_system(); }; } // namespace crepe + +#include "LoopManager.hpp" + |