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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 16:24:45 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 16:24:45 +0100 |
commit | 823935627c7743c36e1b832670f931d6a67abe2a (patch) | |
tree | 7cff594279b42c5f306d718de210e0f224620234 /src/crepe/api/LoopManager.h | |
parent | 090a2e8c26ade017a09049782465d7f7cea623ec (diff) |
save
Diffstat (limited to 'src/crepe/api/LoopManager.h')
-rw-r--r-- | src/crepe/api/LoopManager.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 6a212eb..7097ee1 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -61,7 +61,7 @@ private: * * Updates the game state based on the elapsed time since the last frame. */ - void update(); + virtual void update(); /** * \brief Late update which is called after update(). @@ -75,7 +75,7 @@ private: * * This function updates physics and game logic based on LoopTimer's fixed_delta_time. */ - void fixed_update(); + virtual void fixed_update(); /** * \brief Function for executing render-related systems. * |